Presentation adapted from this forum post, visit the link to get more detailed information
If the pixel art loses the sense of the importance of the pixels which construct it, then I don’t think it can be called pixel art. It is when the pixels hold importance to the nature of the work which defines it as pixelart.
- Alex HW
Making jagged edges look smooth
Transitioning between two colors without adding new colors to the palette
Too Much AA
Too little AA
Color palette: The collection of colors used in your image
Cohesion:
When you’re using less colors, the same colors will reappear throughout the piece more frequently, thus tying the piece together, unifying the work.
Control:
The smaller the palette, the easier it is to manage. You may, and probably will, want to adjust a color later on. Which will change its relationship between itself and its neighbors. With a smaller palette, the effect of changing a single color is more substantial, and there are less relationships to worry about.
Too much saturation burns the eyes
Straight ramp: Only luminosity changes
Hue shifted ramp: Luminosity and hue changes
Use Piskel to create your own pixel art